Goal
Be the last one standing. First to win 5 rounds takes it.
Movement
The D-pad moves. jumps — hold it to go higher. Jumped near an edge? You hang on: up climbs, down lets go. Down + jump drops through the balcony.
Knocked off the map? Hold (K / Num2) in the air to grab the wall, a ledge, a pole or the underside of the walkway, then jump to climb up (on a pole, hold up to climb it). While holding, walking off an edge hangs you right away. Your grip gets tired, and whoever is above can stomp your hand.
Fighting
punches. kicks — in the air it becomes a flying kick. blocks and ducks. picks up a weapon or scrap from the floor and throws it.
Weapons
Katana slashes in an arc. Pistol has 6 shots. Brass knuckles double your punch. Rock is for throwing at heads. Grenade: pulls the pin and throws it — hold it too long and it blows up in your hand.
Grab
Hold (K on keyboard 1, Num2/. on keyboard 2) near someone, facing them, and let go to throw. A player in reach takes priority over items on the floor. Block facing them so you don't get grabbed; if you do, mash any button.
Exclusives
Four rare hats you can't get by leveling up: only by pulling off tough feats. Check the goals in your profile.
Maps
Flooded Street: lightning, neighbors throwing stuff out the window and a manhole that launches you skyward. The Train: passengers toss weapons onto the roof; duck in the tunnel, and in the sandstorm you only see whoever is close. Command Deck: weapons drop from the hatches, gravity flips or vanishes, the airlock sucks you in and the laser cuts anyone standing. Every 30 s, things get worse.
Keyboard
| Left side | Right side |
| Move | A D | ← → |
| Jump | W or Space | ↑ |
| Block | S | ↓ |
| Punch | J | Num1 or , |
| Kick | L | Num3 or / |
| Grab / throw | K | Num2 or . |